Posted by Kelvin McDowell from a3a40755.sympatico.bconnected.net (209.53.4.93)on March 21, 1999 at 23:10:56:
In Reply to: How can you tell if your using 3d acceleration (in OpenGL)? posted by FrontRunner on March 21, 1999 at 15:54:05:
Use glGetString(GL_VENDOR). The software render is something along the lines of "Microsoft Generic".
You need to wglMakeCurrent(valid OpenGL context) before you can call glGetString().
Kelvin